A small Devlog on the current state of the game!
Ruin A Game » Devlog
Hello every one,
Just wanted to give you a small update on the current state of the game!
In the last three Weeks I optimized the game and added some new graphics option like switching off the platform lights! Found that it saves around 30Fps so it perform better on low spec PCs. I also increased the minimum specs for GPUs to a Nvidia gt730 or a amd vega 7 creased in complexity. I also reworked the HUD, Main Menu and a cleaner font, currently I am reworking the Tutorial based on player Feedback.
Download:https://hectagon.itch.io/ruin-a-game
All this and much more will be included in the Studio Update 1.6.0 wich will be released in the next weeks!Stay Tuned!
Files
Test Version 1.5.9Alpha.zip 614 MB
Apr 26, 2020
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Ruin A Game
An Endless Runner in a futuristic style
Status | On hold |
Author | Hectagon |
Genre | Action, Platformer, Shooter |
Tags | 3D, First-Person, High Score, Ludum Dare 48, Procedural Generation, Runner, Sci-fi, Singleplayer |
Languages | English |
More posts
- Releasing the next Update after 1 year!May 02, 2021
- Lady's and Gentleman it is time for a comeback!May 02, 2021
- Continuing the developing after 6 Months!Nov 26, 2020
- 1.6.1 Update Released!May 24, 2020
- The Studio Update 1.6.0May 09, 2020
- Ruin a Game Release of the Foundation Update!Apr 05, 2020
- Past, Pressent and Future of Ruin a Game!Mar 15, 2020
- Announcing weekly Mini UpdateMar 01, 2020
- Ruin A Game Released the Player UpdateFeb 23, 2020
Comments
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Welp, the game is really growing!!! Gread Work!!! Good Luck!!!
Thanks! Looking forward to start a small side project later this mounth!