A small Devlog on the current state of the game!
Ruin A Game » Devlog
Hello every one,
Just wanted to give you a small update on the current state of the game!
In the last three Weeks I optimized the game and added some new graphics option like switching off the platform lights! Found that it saves around 30Fps so it perform better on low spec PCs. I also increased the minimum specs for GPUs to a Nvidia gt730 or a amd vega 7 creased in complexity. I also reworked the HUD, Main Menu and a cleaner font, currently I am reworking the Tutorial based on player Feedback.
Download:https://hectagon.itch.io/ruin-a-game
All this and much more will be included in the Studio Update 1.6.0 wich will be released in the next weeks!Stay Tuned!
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Files
Test Version 1.5.9Alpha.zip 614 MB
Apr 26, 2020
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Ruin A Game
An Endless Runner in a futuristic style
Status | On hold |
Author | Hectagon |
Genre | Action, Platformer, Shooter |
Tags | 3D, First-Person, High Score, Ludum Dare 48, Procedural Generation, Runner, Sci-fi, Singleplayer |
Languages | English |
More posts
- Releasing the next Update after 1 year!May 02, 2021
- Lady's and Gentleman it is time for a comeback!May 02, 2021
- Continuing the developing after 6 Months!Nov 26, 2020
- 1.6.1 Update Released!May 24, 2020
- The Studio Update 1.6.0May 09, 2020
- Ruin a Game Release of the Foundation Update!Apr 05, 2020
- Past, Pressent and Future of Ruin a Game!Mar 15, 2020
- Announcing weekly Mini UpdateMar 01, 2020
- Ruin A Game Released the Player UpdateFeb 23, 2020
Comments
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Welp, the game is really growing!!! Gread Work!!! Good Luck!!!
Thanks! Looking forward to start a small side project later this mounth!